Wednesday, September 24, 2008

Goals for the week

Today, Poly and I worked out some discrepancies with the vision of our game, and have come to a conclusion, and hope to develop the following assets before next week:

- Stand in art for characters. For right now, just ninja, warrior, mage, and archer.
- Stand in level. Preferably wiener themed.
- Stand-in projectiles.
- Finish up bitmask intersection algorithm
- Get vector based movement implemented
- Start on collision. Probably going to require quad tree optimization first.

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